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In this tutorial, we'll learn how to build a real-time app with Angular 9/8, Socket.IO, and Node.js.

Socket.IO primarily uses the WebSocket protocol to enable real-time bidirectional communication.

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WebSocket is the internet protocol that allows for full duplex communication between a server and clients. The server may send data to a client without the client initiating a request.

You can also read how to build a complete chat app with a hosted service like Pusher Chatkit or PubNub Chat in Building a Chat App with TypeScript/Node.js, Ionic 5/Angular 9 & PubNub/Chatkit

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Let's see how to create a simple chat server with socket.io and websockets.

Step 1 -- Creating the Chat Server

Open a new command-line interface and run the following commands to create your server project:

Next, navigate inside the src/ folder, and create a new file called index.js using the following commands:

Open the src/index.js file and start by adding the following code:

We simply create an express server and use socket.io to add realtime support. Socket.io implements WebSockets with extra features like fallback for older browsers that do not support the realtime protocol.

We create an instance of express and store it into app variable. After that we create server with http module. Then we pass express to http.Server() method. Express will serve as the handler for requests to our server. In return we get the instance of server which we store in server variable.

Next, we listen for the connection event of socket.io and we display the user connected message once a user has connected to our real-time server.

Next, we need to listen for the new_message event, and send the message back sent by a user to all connected users:

Finally, we run the server and start listenning on a specified port or 3000.

Let's now run our server by running the following command:

Step 2 -- Initializing the Angular 9 Project

Open a new command-line interface and run the following command to initialize a new project:

You will be prompted if you would like to add routing to your project - You need to answer by Y to set up the router. For the stylesheets format, let's go with CSS.

Next, let's start a live-reload development server using the following commands:

The server will be running at the http://localhost:4200 address.

Step 3 -- Installing the Socket.IO Wrapper

Next, navigate inside your project's folder and install ngx-socket-io which is a wrapper for socket.io in Angular:

Step 4 -- Importing SocketIoModule

Open the src/app/app.module.ts file and start by adding the following imports:

Next, define a configuration object for configuring socket.io as follows:

Next, include SocketIoModule in the imports array:

After saving the file, you will be connected to the realtime server. You should see a user connected message in the terminal.

Step 5 -- Creating an Angular Chat Service

Open the src/app/message.ts file and add the following code:

Next, run the following command to generate a service:

Open the src/app/chat.service.ts file and update it as follows:

We simply import and inject the Socket service via the constructor.

Next, define the following method which can be used to send a new message to the real-time server:

Next, we need to define a getMessages method for getting the messages:

We use the Observable.create() method to create and return an observable

This will allow us to notify all observers when the socket receives a new message.

Step 6 -- Creating the Chat UI

Next, let's create the chat UI of our application. Let's keep it simple and use the app component for displaying the UI.

Open the src/app/app.component.ts file and update it as follows:

Open the src/app/app.component.html file and update it as follows:

Step 8 -- Serving the Chat Front-End

Let's now run the front-end server using the following command:

You can test the chat application by opening more than one browser and navigating to the http://localhost:4200 address.

Conclusion

In this tutorial, we have created a real-time chat example with Angular 9, Node.js, Socket.IO and WebSockets.

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